Why do MMORPGs attract me so? Even if there isn't much flavour behind it, no replay value and everything is very mechanical - I continue to play. In Ragnarok Online - the initial reason that I continued playing it was so that I could explore the world, I also joined a guild that summer, two I think. First was JooH's guild on my priest, helping them and being helped by them to level was fun. As I got to know the game more and as my knight got to a higher level (94), I joined a guild called KoRRupT, which began when I helped a guy named Kyree to find an Angeling, I believe. Near this time, a new server opened - Development (2k,2k,1k). I joined this server and found everything to be a lot easier, and I made a wizard. When I had got to a high level (120s, highest I ever got was 153 because the AoE spells conked out, which seriously hampered my ability to kill things), I stopped killing things really and decided to sit in Morroc, where PvP was. And here, I wouldn't really kill things (except randomers) but just hang around and talk to people. I made some friends, sadly I've forgotten their names already but I do remember them. After Dev became infested with KSing, randoming, annoying pinoys (not all of them are like that, though), I went back to the old server - Charm and went to PvP and talked with KoRRupT members. Later, I joined their ranks and the guild talk along with WoE (a war between guilds) kept me occupied. Then Scryed, the leader of KoRRupT began his own server and I joined it. But there wasn't enough people and I gradually fell out with not enough player-interaction. So I quit RO.
I spent a couple of nice months without any MMORPGs, played Chrono Trigger. Wrote some exams. But then a friend invited me to play WoW with them, and so I did. That's what kept it interesting, I suppose. Then they got bored of it. I started getting bored, until I ran around doing some quests and then I got bored of that. I joined a guild and randomly talked to people in the GM channel (server-wide channel). The GM channel was all that really kept me playing. There was also an instance where a GM gathered some higher-levelled players and organized an MC run. I only got to participate (Entangling Roots on Ragnaros) in the taking-on of one of the hardest bosses in MC (one-hit kill), but group efforts are very fun to be in. I read about a guild which ran around and killed some bosses as a team (43 people) as drops on the private server I play in are 30x and the bosses are not half as hard. Anyway... that's what I would like from my MMORPGs, except the server does not have that many people - less than 100.
This was a most disorganized and pointless entry so far. I'll just keep it for a possible future redo.